Initial QSfera import
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/*
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* Copyright 2020 Dgraph Labs, Inc. and Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package ristretto
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import (
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"sync"
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"time"
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)
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var (
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// TODO: find the optimal value or make it configurable.
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bucketDurationSecs = int64(5)
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)
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func storageBucket(t time.Time) int64 {
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return (t.Unix() / bucketDurationSecs) + 1
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}
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func cleanupBucket(t time.Time) int64 {
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// The bucket to cleanup is always behind the storage bucket by one so that
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// no elements in that bucket (which might not have expired yet) are deleted.
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return storageBucket(t) - 1
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}
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// bucket type is a map of key to conflict.
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type bucket map[uint64]uint64
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// expirationMap is a map of bucket number to the corresponding bucket.
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type expirationMap struct {
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sync.RWMutex
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buckets map[int64]bucket
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}
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func newExpirationMap() *expirationMap {
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return &expirationMap{
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buckets: make(map[int64]bucket),
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}
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}
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func (m *expirationMap) add(key, conflict uint64, expiration time.Time) {
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if m == nil {
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return
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}
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// Items that don't expire don't need to be in the expiration map.
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if expiration.IsZero() {
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return
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}
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bucketNum := storageBucket(expiration)
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m.Lock()
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defer m.Unlock()
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b, ok := m.buckets[bucketNum]
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if !ok {
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b = make(bucket)
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m.buckets[bucketNum] = b
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}
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b[key] = conflict
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}
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func (m *expirationMap) update(key, conflict uint64, oldExpTime, newExpTime time.Time) {
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if m == nil {
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return
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}
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m.Lock()
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defer m.Unlock()
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oldBucketNum := storageBucket(oldExpTime)
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oldBucket, ok := m.buckets[oldBucketNum]
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if ok {
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delete(oldBucket, key)
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}
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newBucketNum := storageBucket(newExpTime)
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newBucket, ok := m.buckets[newBucketNum]
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if !ok {
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newBucket = make(bucket)
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m.buckets[newBucketNum] = newBucket
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}
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newBucket[key] = conflict
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}
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func (m *expirationMap) del(key uint64, expiration time.Time) {
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if m == nil {
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return
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}
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bucketNum := storageBucket(expiration)
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m.Lock()
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defer m.Unlock()
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_, ok := m.buckets[bucketNum]
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if !ok {
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return
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}
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delete(m.buckets[bucketNum], key)
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}
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// cleanup removes all the items in the bucket that was just completed. It deletes
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// those items from the store, and calls the onEvict function on those items.
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// This function is meant to be called periodically.
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func (m *expirationMap) cleanup(store store, policy policy, onEvict itemCallback) {
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if m == nil {
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return
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}
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m.Lock()
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now := time.Now()
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bucketNum := cleanupBucket(now)
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keys := m.buckets[bucketNum]
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delete(m.buckets, bucketNum)
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m.Unlock()
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for key, conflict := range keys {
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expr := store.Expiration(key)
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// Sanity check. Verify that the store agrees that this key is expired.
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if expr.After(now) {
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continue
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}
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cost := policy.Cost(key)
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policy.Del(key)
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_, value := store.Del(key, conflict)
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if onEvict != nil {
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onEvict(&Item{Key: key,
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Conflict: conflict,
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Value: value,
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Cost: cost,
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Expiration: expr,
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})
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}
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}
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}
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