Initial QSfera import

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Курнат Андрей
2026-06-07 10:20:04 +03:00
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The MIT License (MIT)
Copyright (c) 2014 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
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# copystructure
copystructure is a Go library for deep copying values in Go.
This allows you to copy Go values that may contain reference values
such as maps, slices, or pointers, and copy their data as well instead
of just their references.
## Installation
Standard `go get`:
```
$ go get github.com/mitchellh/copystructure
```
## Usage & Example
For usage and examples see the [Godoc](http://godoc.org/github.com/mitchellh/copystructure).
The `Copy` function has examples associated with it there.
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package copystructure
import (
"reflect"
"time"
)
func init() {
Copiers[reflect.TypeOf(time.Time{})] = timeCopier
}
func timeCopier(v interface{}) (interface{}, error) {
// Just... copy it.
return v.(time.Time), nil
}
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package copystructure
import (
"errors"
"reflect"
"sync"
"github.com/mitchellh/reflectwalk"
)
const tagKey = "copy"
// Copy returns a deep copy of v.
//
// Copy is unable to copy unexported fields in a struct (lowercase field names).
// Unexported fields can't be reflected by the Go runtime and therefore
// copystructure can't perform any data copies.
//
// For structs, copy behavior can be controlled with struct tags. For example:
//
// struct {
// Name string
// Data *bytes.Buffer `copy:"shallow"`
// }
//
// The available tag values are:
//
// * "ignore" - The field will be ignored, effectively resulting in it being
// assigned the zero value in the copy.
//
// * "shallow" - The field will be be shallow copied. This means that references
// values such as pointers, maps, slices, etc. will be directly assigned
// versus deep copied.
//
func Copy(v interface{}) (interface{}, error) {
return Config{}.Copy(v)
}
// CopierFunc is a function that knows how to deep copy a specific type.
// Register these globally with the Copiers variable.
type CopierFunc func(interface{}) (interface{}, error)
// Copiers is a map of types that behave specially when they are copied.
// If a type is found in this map while deep copying, this function
// will be called to copy it instead of attempting to copy all fields.
//
// The key should be the type, obtained using: reflect.TypeOf(value with type).
//
// It is unsafe to write to this map after Copies have started. If you
// are writing to this map while also copying, wrap all modifications to
// this map as well as to Copy in a mutex.
var Copiers map[reflect.Type]CopierFunc = make(map[reflect.Type]CopierFunc)
// ShallowCopiers is a map of pointer types that behave specially
// when they are copied. If a type is found in this map while deep
// copying, the pointer value will be shallow copied and not walked
// into.
//
// The key should be the type, obtained using: reflect.TypeOf(value
// with type).
//
// It is unsafe to write to this map after Copies have started. If you
// are writing to this map while also copying, wrap all modifications to
// this map as well as to Copy in a mutex.
var ShallowCopiers map[reflect.Type]struct{} = make(map[reflect.Type]struct{})
// Must is a helper that wraps a call to a function returning
// (interface{}, error) and panics if the error is non-nil. It is intended
// for use in variable initializations and should only be used when a copy
// error should be a crashing case.
func Must(v interface{}, err error) interface{} {
if err != nil {
panic("copy error: " + err.Error())
}
return v
}
var errPointerRequired = errors.New("Copy argument must be a pointer when Lock is true")
type Config struct {
// Lock any types that are a sync.Locker and are not a mutex while copying.
// If there is an RLocker method, use that to get the sync.Locker.
Lock bool
// Copiers is a map of types associated with a CopierFunc. Use the global
// Copiers map if this is nil.
Copiers map[reflect.Type]CopierFunc
// ShallowCopiers is a map of pointer types that when they are
// shallow copied no matter where they are encountered. Use the
// global ShallowCopiers if this is nil.
ShallowCopiers map[reflect.Type]struct{}
}
func (c Config) Copy(v interface{}) (interface{}, error) {
if c.Lock && reflect.ValueOf(v).Kind() != reflect.Ptr {
return nil, errPointerRequired
}
w := new(walker)
if c.Lock {
w.useLocks = true
}
if c.Copiers == nil {
c.Copiers = Copiers
}
w.copiers = c.Copiers
if c.ShallowCopiers == nil {
c.ShallowCopiers = ShallowCopiers
}
w.shallowCopiers = c.ShallowCopiers
err := reflectwalk.Walk(v, w)
if err != nil {
return nil, err
}
// Get the result. If the result is nil, then we want to turn it
// into a typed nil if we can.
result := w.Result
if result == nil {
val := reflect.ValueOf(v)
result = reflect.Indirect(reflect.New(val.Type())).Interface()
}
return result, nil
}
// Return the key used to index interfaces types we've seen. Store the number
// of pointers in the upper 32bits, and the depth in the lower 32bits. This is
// easy to calculate, easy to match a key with our current depth, and we don't
// need to deal with initializing and cleaning up nested maps or slices.
func ifaceKey(pointers, depth int) uint64 {
return uint64(pointers)<<32 | uint64(depth)
}
type walker struct {
Result interface{}
copiers map[reflect.Type]CopierFunc
shallowCopiers map[reflect.Type]struct{}
depth int
ignoreDepth int
vals []reflect.Value
cs []reflect.Value
// This stores the number of pointers we've walked over, indexed by depth.
ps []int
// If an interface is indirected by a pointer, we need to know the type of
// interface to create when creating the new value. Store the interface
// types here, indexed by both the walk depth and the number of pointers
// already seen at that depth. Use ifaceKey to calculate the proper uint64
// value.
ifaceTypes map[uint64]reflect.Type
// any locks we've taken, indexed by depth
locks []sync.Locker
// take locks while walking the structure
useLocks bool
}
func (w *walker) Enter(l reflectwalk.Location) error {
w.depth++
// ensure we have enough elements to index via w.depth
for w.depth >= len(w.locks) {
w.locks = append(w.locks, nil)
}
for len(w.ps) < w.depth+1 {
w.ps = append(w.ps, 0)
}
return nil
}
func (w *walker) Exit(l reflectwalk.Location) error {
locker := w.locks[w.depth]
w.locks[w.depth] = nil
if locker != nil {
defer locker.Unlock()
}
// clear out pointers and interfaces as we exit the stack
w.ps[w.depth] = 0
for k := range w.ifaceTypes {
mask := uint64(^uint32(0))
if k&mask == uint64(w.depth) {
delete(w.ifaceTypes, k)
}
}
w.depth--
if w.ignoreDepth > w.depth {
w.ignoreDepth = 0
}
if w.ignoring() {
return nil
}
switch l {
case reflectwalk.Array:
fallthrough
case reflectwalk.Map:
fallthrough
case reflectwalk.Slice:
w.replacePointerMaybe()
// Pop map off our container
w.cs = w.cs[:len(w.cs)-1]
case reflectwalk.MapValue:
// Pop off the key and value
mv := w.valPop()
mk := w.valPop()
m := w.cs[len(w.cs)-1]
// If mv is the zero value, SetMapIndex deletes the key form the map,
// or in this case never adds it. We need to create a properly typed
// zero value so that this key can be set.
if !mv.IsValid() {
mv = reflect.Zero(m.Elem().Type().Elem())
}
m.Elem().SetMapIndex(mk, mv)
case reflectwalk.ArrayElem:
// Pop off the value and the index and set it on the array
v := w.valPop()
i := w.valPop().Interface().(int)
if v.IsValid() {
a := w.cs[len(w.cs)-1]
ae := a.Elem().Index(i) // storing array as pointer on stack - so need Elem() call
if ae.CanSet() {
ae.Set(v)
}
}
case reflectwalk.SliceElem:
// Pop off the value and the index and set it on the slice
v := w.valPop()
i := w.valPop().Interface().(int)
if v.IsValid() {
s := w.cs[len(w.cs)-1]
se := s.Elem().Index(i)
if se.CanSet() {
se.Set(v)
}
}
case reflectwalk.Struct:
w.replacePointerMaybe()
// Remove the struct from the container stack
w.cs = w.cs[:len(w.cs)-1]
case reflectwalk.StructField:
// Pop off the value and the field
v := w.valPop()
f := w.valPop().Interface().(reflect.StructField)
if v.IsValid() {
s := w.cs[len(w.cs)-1]
sf := reflect.Indirect(s).FieldByName(f.Name)
if sf.CanSet() {
sf.Set(v)
}
}
case reflectwalk.WalkLoc:
// Clear out the slices for GC
w.cs = nil
w.vals = nil
}
return nil
}
func (w *walker) Map(m reflect.Value) error {
if w.ignoring() {
return nil
}
w.lock(m)
// Create the map. If the map itself is nil, then just make a nil map
var newMap reflect.Value
if m.IsNil() {
newMap = reflect.New(m.Type())
} else {
newMap = wrapPtr(reflect.MakeMap(m.Type()))
}
w.cs = append(w.cs, newMap)
w.valPush(newMap)
return nil
}
func (w *walker) MapElem(m, k, v reflect.Value) error {
return nil
}
func (w *walker) PointerEnter(v bool) error {
if v {
w.ps[w.depth]++
}
return nil
}
func (w *walker) PointerExit(v bool) error {
if v {
w.ps[w.depth]--
}
return nil
}
func (w *walker) Pointer(v reflect.Value) error {
if _, ok := w.shallowCopiers[v.Type()]; ok {
// Shallow copy this value. Use the same logic as primitive, then
// return skip.
if err := w.Primitive(v); err != nil {
return err
}
return reflectwalk.SkipEntry
}
return nil
}
func (w *walker) Interface(v reflect.Value) error {
if !v.IsValid() {
return nil
}
if w.ifaceTypes == nil {
w.ifaceTypes = make(map[uint64]reflect.Type)
}
w.ifaceTypes[ifaceKey(w.ps[w.depth], w.depth)] = v.Type()
return nil
}
func (w *walker) Primitive(v reflect.Value) error {
if w.ignoring() {
return nil
}
w.lock(v)
// IsValid verifies the v is non-zero and CanInterface verifies
// that we're allowed to read this value (unexported fields).
var newV reflect.Value
if v.IsValid() && v.CanInterface() {
newV = reflect.New(v.Type())
newV.Elem().Set(v)
}
w.valPush(newV)
w.replacePointerMaybe()
return nil
}
func (w *walker) Slice(s reflect.Value) error {
if w.ignoring() {
return nil
}
w.lock(s)
var newS reflect.Value
if s.IsNil() {
newS = reflect.New(s.Type())
} else {
newS = wrapPtr(reflect.MakeSlice(s.Type(), s.Len(), s.Cap()))
}
w.cs = append(w.cs, newS)
w.valPush(newS)
return nil
}
func (w *walker) SliceElem(i int, elem reflect.Value) error {
if w.ignoring() {
return nil
}
// We don't write the slice here because elem might still be
// arbitrarily complex. Just record the index and continue on.
w.valPush(reflect.ValueOf(i))
return nil
}
func (w *walker) Array(a reflect.Value) error {
if w.ignoring() {
return nil
}
w.lock(a)
newA := reflect.New(a.Type())
w.cs = append(w.cs, newA)
w.valPush(newA)
return nil
}
func (w *walker) ArrayElem(i int, elem reflect.Value) error {
if w.ignoring() {
return nil
}
// We don't write the array here because elem might still be
// arbitrarily complex. Just record the index and continue on.
w.valPush(reflect.ValueOf(i))
return nil
}
func (w *walker) Struct(s reflect.Value) error {
if w.ignoring() {
return nil
}
w.lock(s)
var v reflect.Value
if c, ok := w.copiers[s.Type()]; ok {
// We have a Copier for this struct, so we use that copier to
// get the copy, and we ignore anything deeper than this.
w.ignoreDepth = w.depth
dup, err := c(s.Interface())
if err != nil {
return err
}
// We need to put a pointer to the value on the value stack,
// so allocate a new pointer and set it.
v = reflect.New(s.Type())
reflect.Indirect(v).Set(reflect.ValueOf(dup))
} else {
// No copier, we copy ourselves and allow reflectwalk to guide
// us deeper into the structure for copying.
v = reflect.New(s.Type())
}
// Push the value onto the value stack for setting the struct field,
// and add the struct itself to the containers stack in case we walk
// deeper so that its own fields can be modified.
w.valPush(v)
w.cs = append(w.cs, v)
return nil
}
func (w *walker) StructField(f reflect.StructField, v reflect.Value) error {
if w.ignoring() {
return nil
}
// If PkgPath is non-empty, this is a private (unexported) field.
// We do not set this unexported since the Go runtime doesn't allow us.
if f.PkgPath != "" {
return reflectwalk.SkipEntry
}
switch f.Tag.Get(tagKey) {
case "shallow":
// If we're shallow copying then assign the value directly to the
// struct and skip the entry.
if v.IsValid() {
s := w.cs[len(w.cs)-1]
sf := reflect.Indirect(s).FieldByName(f.Name)
if sf.CanSet() {
sf.Set(v)
}
}
return reflectwalk.SkipEntry
case "ignore":
// Do nothing
return reflectwalk.SkipEntry
}
// Push the field onto the stack, we'll handle it when we exit
// the struct field in Exit...
w.valPush(reflect.ValueOf(f))
return nil
}
// ignore causes the walker to ignore any more values until we exit this on
func (w *walker) ignore() {
w.ignoreDepth = w.depth
}
func (w *walker) ignoring() bool {
return w.ignoreDepth > 0 && w.depth >= w.ignoreDepth
}
func (w *walker) pointerPeek() bool {
return w.ps[w.depth] > 0
}
func (w *walker) valPop() reflect.Value {
result := w.vals[len(w.vals)-1]
w.vals = w.vals[:len(w.vals)-1]
// If we're out of values, that means we popped everything off. In
// this case, we reset the result so the next pushed value becomes
// the result.
if len(w.vals) == 0 {
w.Result = nil
}
return result
}
func (w *walker) valPush(v reflect.Value) {
w.vals = append(w.vals, v)
// If we haven't set the result yet, then this is the result since
// it is the first (outermost) value we're seeing.
if w.Result == nil && v.IsValid() {
w.Result = v.Interface()
}
}
func (w *walker) replacePointerMaybe() {
// Determine the last pointer value. If it is NOT a pointer, then
// we need to push that onto the stack.
if !w.pointerPeek() {
w.valPush(reflect.Indirect(w.valPop()))
return
}
v := w.valPop()
// If the expected type is a pointer to an interface of any depth,
// such as *interface{}, **interface{}, etc., then we need to convert
// the value "v" from *CONCRETE to *interface{} so types match for
// Set.
//
// Example if v is type *Foo where Foo is a struct, v would become
// *interface{} instead. This only happens if we have an interface expectation
// at this depth.
//
// For more info, see GH-16
if iType, ok := w.ifaceTypes[ifaceKey(w.ps[w.depth], w.depth)]; ok && iType.Kind() == reflect.Interface {
y := reflect.New(iType) // Create *interface{}
y.Elem().Set(reflect.Indirect(v)) // Assign "Foo" to interface{} (dereferenced)
v = y // v is now typed *interface{} (where *v = Foo)
}
for i := 1; i < w.ps[w.depth]; i++ {
if iType, ok := w.ifaceTypes[ifaceKey(w.ps[w.depth]-i, w.depth)]; ok {
iface := reflect.New(iType).Elem()
iface.Set(v)
v = iface
}
p := reflect.New(v.Type())
p.Elem().Set(v)
v = p
}
w.valPush(v)
}
// if this value is a Locker, lock it and add it to the locks slice
func (w *walker) lock(v reflect.Value) {
if !w.useLocks {
return
}
if !v.IsValid() || !v.CanInterface() {
return
}
type rlocker interface {
RLocker() sync.Locker
}
var locker sync.Locker
// We can't call Interface() on a value directly, since that requires
// a copy. This is OK, since the pointer to a value which is a sync.Locker
// is also a sync.Locker.
if v.Kind() == reflect.Ptr {
switch l := v.Interface().(type) {
case rlocker:
// don't lock a mutex directly
if _, ok := l.(*sync.RWMutex); !ok {
locker = l.RLocker()
}
case sync.Locker:
locker = l
}
} else if v.CanAddr() {
switch l := v.Addr().Interface().(type) {
case rlocker:
// don't lock a mutex directly
if _, ok := l.(*sync.RWMutex); !ok {
locker = l.RLocker()
}
case sync.Locker:
locker = l
}
}
// still no callable locker
if locker == nil {
return
}
// don't lock a mutex directly
switch locker.(type) {
case *sync.Mutex, *sync.RWMutex:
return
}
locker.Lock()
w.locks[w.depth] = locker
}
// wrapPtr is a helper that takes v and always make it *v. copystructure
// stores things internally as pointers until the last moment before unwrapping
func wrapPtr(v reflect.Value) reflect.Value {
if !v.IsValid() {
return v
}
vPtr := reflect.New(v.Type())
vPtr.Elem().Set(v)
return vPtr
}
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## 1.5.0
* New option `IgnoreUntaggedFields` to ignore decoding to any fields
without `mapstructure` (or the configured tag name) set [GH-277]
* New option `ErrorUnset` which makes it an error if any fields
in a target struct are not set by the decoding process. [GH-225]
* New function `OrComposeDecodeHookFunc` to help compose decode hooks. [GH-240]
* Decoding to slice from array no longer crashes [GH-265]
* Decode nested struct pointers to map [GH-271]
* Fix issue where `,squash` was ignored if `Squash` option was set. [GH-280]
* Fix issue where fields with `,omitempty` would sometimes decode
into a map with an empty string key [GH-281]
## 1.4.3
* Fix cases where `json.Number` didn't decode properly [GH-261]
## 1.4.2
* Custom name matchers to support any sort of casing, formatting, etc. for
field names. [GH-250]
* Fix possible panic in ComposeDecodeHookFunc [GH-251]
## 1.4.1
* Fix regression where `*time.Time` value would be set to empty and not be sent
to decode hooks properly [GH-232]
## 1.4.0
* A new decode hook type `DecodeHookFuncValue` has been added that has
access to the full values. [GH-183]
* Squash is now supported with embedded fields that are struct pointers [GH-205]
* Empty strings will convert to 0 for all numeric types when weakly decoding [GH-206]
## 1.3.3
* Decoding maps from maps creates a settable value for decode hooks [GH-203]
## 1.3.2
* Decode into interface type with a struct value is supported [GH-187]
## 1.3.1
* Squash should only squash embedded structs. [GH-194]
## 1.3.0
* Added `",omitempty"` support. This will ignore zero values in the source
structure when encoding. [GH-145]
## 1.2.3
* Fix duplicate entries in Keys list with pointer values. [GH-185]
## 1.2.2
* Do not add unsettable (unexported) values to the unused metadata key
or "remain" value. [GH-150]
## 1.2.1
* Go modules checksum mismatch fix
## 1.2.0
* Added support to capture unused values in a field using the `",remain"` value
in the mapstructure tag. There is an example to showcase usage.
* Added `DecoderConfig` option to always squash embedded structs
* `json.Number` can decode into `uint` types
* Empty slices are preserved and not replaced with nil slices
* Fix panic that can occur in when decoding a map into a nil slice of structs
* Improved package documentation for godoc
## 1.1.2
* Fix error when decode hook decodes interface implementation into interface
type. [GH-140]
## 1.1.1
* Fix panic that can happen in `decodePtr`
## 1.1.0
* Added `StringToIPHookFunc` to convert `string` to `net.IP` and `net.IPNet` [GH-133]
* Support struct to struct decoding [GH-137]
* If source map value is nil, then destination map value is nil (instead of empty)
* If source slice value is nil, then destination slice value is nil (instead of empty)
* If source pointer is nil, then destination pointer is set to nil (instead of
allocated zero value of type)
## 1.0.0
* Initial tagged stable release.
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The MIT License (MIT)
Copyright (c) 2013 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
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# mapstructure [![Godoc](https://godoc.org/github.com/mitchellh/mapstructure?status.svg)](https://godoc.org/github.com/mitchellh/mapstructure)
mapstructure is a Go library for decoding generic map values to structures
and vice versa, while providing helpful error handling.
This library is most useful when decoding values from some data stream (JSON,
Gob, etc.) where you don't _quite_ know the structure of the underlying data
until you read a part of it. You can therefore read a `map[string]interface{}`
and use this library to decode it into the proper underlying native Go
structure.
## Installation
Standard `go get`:
```
$ go get github.com/mitchellh/mapstructure
```
## Usage & Example
For usage and examples see the [Godoc](http://godoc.org/github.com/mitchellh/mapstructure).
The `Decode` function has examples associated with it there.
## But Why?!
Go offers fantastic standard libraries for decoding formats such as JSON.
The standard method is to have a struct pre-created, and populate that struct
from the bytes of the encoded format. This is great, but the problem is if
you have configuration or an encoding that changes slightly depending on
specific fields. For example, consider this JSON:
```json
{
"type": "person",
"name": "Mitchell"
}
```
Perhaps we can't populate a specific structure without first reading
the "type" field from the JSON. We could always do two passes over the
decoding of the JSON (reading the "type" first, and the rest later).
However, it is much simpler to just decode this into a `map[string]interface{}`
structure, read the "type" key, then use something like this library
to decode it into the proper structure.
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package mapstructure
import (
"encoding"
"errors"
"fmt"
"net"
"reflect"
"strconv"
"strings"
"time"
)
// typedDecodeHook takes a raw DecodeHookFunc (an interface{}) and turns
// it into the proper DecodeHookFunc type, such as DecodeHookFuncType.
func typedDecodeHook(h DecodeHookFunc) DecodeHookFunc {
// Create variables here so we can reference them with the reflect pkg
var f1 DecodeHookFuncType
var f2 DecodeHookFuncKind
var f3 DecodeHookFuncValue
// Fill in the variables into this interface and the rest is done
// automatically using the reflect package.
potential := []interface{}{f1, f2, f3}
v := reflect.ValueOf(h)
vt := v.Type()
for _, raw := range potential {
pt := reflect.ValueOf(raw).Type()
if vt.ConvertibleTo(pt) {
return v.Convert(pt).Interface()
}
}
return nil
}
// DecodeHookExec executes the given decode hook. This should be used
// since it'll naturally degrade to the older backwards compatible DecodeHookFunc
// that took reflect.Kind instead of reflect.Type.
func DecodeHookExec(
raw DecodeHookFunc,
from reflect.Value, to reflect.Value) (interface{}, error) {
switch f := typedDecodeHook(raw).(type) {
case DecodeHookFuncType:
return f(from.Type(), to.Type(), from.Interface())
case DecodeHookFuncKind:
return f(from.Kind(), to.Kind(), from.Interface())
case DecodeHookFuncValue:
return f(from, to)
default:
return nil, errors.New("invalid decode hook signature")
}
}
// ComposeDecodeHookFunc creates a single DecodeHookFunc that
// automatically composes multiple DecodeHookFuncs.
//
// The composed funcs are called in order, with the result of the
// previous transformation.
func ComposeDecodeHookFunc(fs ...DecodeHookFunc) DecodeHookFunc {
return func(f reflect.Value, t reflect.Value) (interface{}, error) {
var err error
data := f.Interface()
newFrom := f
for _, f1 := range fs {
data, err = DecodeHookExec(f1, newFrom, t)
if err != nil {
return nil, err
}
newFrom = reflect.ValueOf(data)
}
return data, nil
}
}
// OrComposeDecodeHookFunc executes all input hook functions until one of them returns no error. In that case its value is returned.
// If all hooks return an error, OrComposeDecodeHookFunc returns an error concatenating all error messages.
func OrComposeDecodeHookFunc(ff ...DecodeHookFunc) DecodeHookFunc {
return func(a, b reflect.Value) (interface{}, error) {
var allErrs string
var out interface{}
var err error
for _, f := range ff {
out, err = DecodeHookExec(f, a, b)
if err != nil {
allErrs += err.Error() + "\n"
continue
}
return out, nil
}
return nil, errors.New(allErrs)
}
}
// StringToSliceHookFunc returns a DecodeHookFunc that converts
// string to []string by splitting on the given sep.
func StringToSliceHookFunc(sep string) DecodeHookFunc {
return func(
f reflect.Kind,
t reflect.Kind,
data interface{}) (interface{}, error) {
if f != reflect.String || t != reflect.Slice {
return data, nil
}
raw := data.(string)
if raw == "" {
return []string{}, nil
}
return strings.Split(raw, sep), nil
}
}
// StringToTimeDurationHookFunc returns a DecodeHookFunc that converts
// strings to time.Duration.
func StringToTimeDurationHookFunc() DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
if t != reflect.TypeOf(time.Duration(5)) {
return data, nil
}
// Convert it by parsing
return time.ParseDuration(data.(string))
}
}
// StringToIPHookFunc returns a DecodeHookFunc that converts
// strings to net.IP
func StringToIPHookFunc() DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
if t != reflect.TypeOf(net.IP{}) {
return data, nil
}
// Convert it by parsing
ip := net.ParseIP(data.(string))
if ip == nil {
return net.IP{}, fmt.Errorf("failed parsing ip %v", data)
}
return ip, nil
}
}
// StringToIPNetHookFunc returns a DecodeHookFunc that converts
// strings to net.IPNet
func StringToIPNetHookFunc() DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
if t != reflect.TypeOf(net.IPNet{}) {
return data, nil
}
// Convert it by parsing
_, net, err := net.ParseCIDR(data.(string))
return net, err
}
}
// StringToTimeHookFunc returns a DecodeHookFunc that converts
// strings to time.Time.
func StringToTimeHookFunc(layout string) DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
if t != reflect.TypeOf(time.Time{}) {
return data, nil
}
// Convert it by parsing
return time.Parse(layout, data.(string))
}
}
// WeaklyTypedHook is a DecodeHookFunc which adds support for weak typing to
// the decoder.
//
// Note that this is significantly different from the WeaklyTypedInput option
// of the DecoderConfig.
func WeaklyTypedHook(
f reflect.Kind,
t reflect.Kind,
data interface{}) (interface{}, error) {
dataVal := reflect.ValueOf(data)
switch t {
case reflect.String:
switch f {
case reflect.Bool:
if dataVal.Bool() {
return "1", nil
}
return "0", nil
case reflect.Float32:
return strconv.FormatFloat(dataVal.Float(), 'f', -1, 64), nil
case reflect.Int:
return strconv.FormatInt(dataVal.Int(), 10), nil
case reflect.Slice:
dataType := dataVal.Type()
elemKind := dataType.Elem().Kind()
if elemKind == reflect.Uint8 {
return string(dataVal.Interface().([]uint8)), nil
}
case reflect.Uint:
return strconv.FormatUint(dataVal.Uint(), 10), nil
}
}
return data, nil
}
func RecursiveStructToMapHookFunc() DecodeHookFunc {
return func(f reflect.Value, t reflect.Value) (interface{}, error) {
if f.Kind() != reflect.Struct {
return f.Interface(), nil
}
var i interface{} = struct{}{}
if t.Type() != reflect.TypeOf(&i).Elem() {
return f.Interface(), nil
}
m := make(map[string]interface{})
t.Set(reflect.ValueOf(m))
return f.Interface(), nil
}
}
// TextUnmarshallerHookFunc returns a DecodeHookFunc that applies
// strings to the UnmarshalText function, when the target type
// implements the encoding.TextUnmarshaler interface
func TextUnmarshallerHookFunc() DecodeHookFuncType {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
result := reflect.New(t).Interface()
unmarshaller, ok := result.(encoding.TextUnmarshaler)
if !ok {
return data, nil
}
if err := unmarshaller.UnmarshalText([]byte(data.(string))); err != nil {
return nil, err
}
return result, nil
}
}
+50
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package mapstructure
import (
"errors"
"fmt"
"sort"
"strings"
)
// Error implements the error interface and can represents multiple
// errors that occur in the course of a single decode.
type Error struct {
Errors []string
}
func (e *Error) Error() string {
points := make([]string, len(e.Errors))
for i, err := range e.Errors {
points[i] = fmt.Sprintf("* %s", err)
}
sort.Strings(points)
return fmt.Sprintf(
"%d error(s) decoding:\n\n%s",
len(e.Errors), strings.Join(points, "\n"))
}
// WrappedErrors implements the errwrap.Wrapper interface to make this
// return value more useful with the errwrap and go-multierror libraries.
func (e *Error) WrappedErrors() []error {
if e == nil {
return nil
}
result := make([]error, len(e.Errors))
for i, e := range e.Errors {
result[i] = errors.New(e)
}
return result
}
func appendErrors(errors []string, err error) []string {
switch e := err.(type) {
case *Error:
return append(errors, e.Errors...)
default:
return append(errors, e.Error())
}
}
File diff suppressed because it is too large Load Diff
+1
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@@ -0,0 +1 @@
language: go
+21
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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2013 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
+6
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@@ -0,0 +1,6 @@
# reflectwalk
reflectwalk is a Go library for "walking" a value in Go using reflection,
in the same way a directory tree can be "walked" on the filesystem. Walking
a complex structure can allow you to do manipulations on unknown structures
such as those decoded from JSON.
+19
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@@ -0,0 +1,19 @@
package reflectwalk
//go:generate stringer -type=Location location.go
type Location uint
const (
None Location = iota
Map
MapKey
MapValue
Slice
SliceElem
Array
ArrayElem
Struct
StructField
WalkLoc
)
+16
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@@ -0,0 +1,16 @@
// Code generated by "stringer -type=Location location.go"; DO NOT EDIT.
package reflectwalk
import "fmt"
const _Location_name = "NoneMapMapKeyMapValueSliceSliceElemArrayArrayElemStructStructFieldWalkLoc"
var _Location_index = [...]uint8{0, 4, 7, 13, 21, 26, 35, 40, 49, 55, 66, 73}
func (i Location) String() string {
if i >= Location(len(_Location_index)-1) {
return fmt.Sprintf("Location(%d)", i)
}
return _Location_name[_Location_index[i]:_Location_index[i+1]]
}
+420
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// reflectwalk is a package that allows you to "walk" complex structures
// similar to how you may "walk" a filesystem: visiting every element one
// by one and calling callback functions allowing you to handle and manipulate
// those elements.
package reflectwalk
import (
"errors"
"reflect"
)
// PrimitiveWalker implementations are able to handle primitive values
// within complex structures. Primitive values are numbers, strings,
// booleans, funcs, chans.
//
// These primitive values are often members of more complex
// structures (slices, maps, etc.) that are walkable by other interfaces.
type PrimitiveWalker interface {
Primitive(reflect.Value) error
}
// InterfaceWalker implementations are able to handle interface values as they
// are encountered during the walk.
type InterfaceWalker interface {
Interface(reflect.Value) error
}
// MapWalker implementations are able to handle individual elements
// found within a map structure.
type MapWalker interface {
Map(m reflect.Value) error
MapElem(m, k, v reflect.Value) error
}
// SliceWalker implementations are able to handle slice elements found
// within complex structures.
type SliceWalker interface {
Slice(reflect.Value) error
SliceElem(int, reflect.Value) error
}
// ArrayWalker implementations are able to handle array elements found
// within complex structures.
type ArrayWalker interface {
Array(reflect.Value) error
ArrayElem(int, reflect.Value) error
}
// StructWalker is an interface that has methods that are called for
// structs when a Walk is done.
type StructWalker interface {
Struct(reflect.Value) error
StructField(reflect.StructField, reflect.Value) error
}
// EnterExitWalker implementations are notified before and after
// they walk deeper into complex structures (into struct fields,
// into slice elements, etc.)
type EnterExitWalker interface {
Enter(Location) error
Exit(Location) error
}
// PointerWalker implementations are notified when the value they're
// walking is a pointer or not. Pointer is called for _every_ value whether
// it is a pointer or not.
type PointerWalker interface {
PointerEnter(bool) error
PointerExit(bool) error
}
// PointerValueWalker implementations are notified with the value of
// a particular pointer when a pointer is walked. Pointer is called
// right before PointerEnter.
type PointerValueWalker interface {
Pointer(reflect.Value) error
}
// SkipEntry can be returned from walk functions to skip walking
// the value of this field. This is only valid in the following functions:
//
// - Struct: skips all fields from being walked
// - StructField: skips walking the struct value
//
var SkipEntry = errors.New("skip this entry")
// Walk takes an arbitrary value and an interface and traverses the
// value, calling callbacks on the interface if they are supported.
// The interface should implement one or more of the walker interfaces
// in this package, such as PrimitiveWalker, StructWalker, etc.
func Walk(data, walker interface{}) (err error) {
v := reflect.ValueOf(data)
ew, ok := walker.(EnterExitWalker)
if ok {
err = ew.Enter(WalkLoc)
}
if err == nil {
err = walk(v, walker)
}
if ok && err == nil {
err = ew.Exit(WalkLoc)
}
return
}
func walk(v reflect.Value, w interface{}) (err error) {
// Determine if we're receiving a pointer and if so notify the walker.
// The logic here is convoluted but very important (tests will fail if
// almost any part is changed). I will try to explain here.
//
// First, we check if the value is an interface, if so, we really need
// to check the interface's VALUE to see whether it is a pointer.
//
// Check whether the value is then a pointer. If so, then set pointer
// to true to notify the user.
//
// If we still have a pointer or an interface after the indirections, then
// we unwrap another level
//
// At this time, we also set "v" to be the dereferenced value. This is
// because once we've unwrapped the pointer we want to use that value.
pointer := false
pointerV := v
for {
if pointerV.Kind() == reflect.Interface {
if iw, ok := w.(InterfaceWalker); ok {
if err = iw.Interface(pointerV); err != nil {
return
}
}
pointerV = pointerV.Elem()
}
if pointerV.Kind() == reflect.Ptr {
if pw, ok := w.(PointerValueWalker); ok {
if err = pw.Pointer(pointerV); err != nil {
if err == SkipEntry {
// Skip the rest of this entry but clear the error
return nil
}
return
}
}
pointer = true
v = reflect.Indirect(pointerV)
}
if pw, ok := w.(PointerWalker); ok {
if err = pw.PointerEnter(pointer); err != nil {
return
}
defer func(pointer bool) {
if err != nil {
return
}
err = pw.PointerExit(pointer)
}(pointer)
}
if pointer {
pointerV = v
}
pointer = false
// If we still have a pointer or interface we have to indirect another level.
switch pointerV.Kind() {
case reflect.Ptr, reflect.Interface:
continue
}
break
}
// We preserve the original value here because if it is an interface
// type, we want to pass that directly into the walkPrimitive, so that
// we can set it.
originalV := v
if v.Kind() == reflect.Interface {
v = v.Elem()
}
k := v.Kind()
if k >= reflect.Int && k <= reflect.Complex128 {
k = reflect.Int
}
switch k {
// Primitives
case reflect.Bool, reflect.Chan, reflect.Func, reflect.Int, reflect.String, reflect.Invalid:
err = walkPrimitive(originalV, w)
return
case reflect.Map:
err = walkMap(v, w)
return
case reflect.Slice:
err = walkSlice(v, w)
return
case reflect.Struct:
err = walkStruct(v, w)
return
case reflect.Array:
err = walkArray(v, w)
return
default:
panic("unsupported type: " + k.String())
}
}
func walkMap(v reflect.Value, w interface{}) error {
ew, ewok := w.(EnterExitWalker)
if ewok {
ew.Enter(Map)
}
if mw, ok := w.(MapWalker); ok {
if err := mw.Map(v); err != nil {
return err
}
}
for _, k := range v.MapKeys() {
kv := v.MapIndex(k)
if mw, ok := w.(MapWalker); ok {
if err := mw.MapElem(v, k, kv); err != nil {
return err
}
}
ew, ok := w.(EnterExitWalker)
if ok {
ew.Enter(MapKey)
}
if err := walk(k, w); err != nil {
return err
}
if ok {
ew.Exit(MapKey)
ew.Enter(MapValue)
}
// get the map value again as it may have changed in the MapElem call
if err := walk(v.MapIndex(k), w); err != nil {
return err
}
if ok {
ew.Exit(MapValue)
}
}
if ewok {
ew.Exit(Map)
}
return nil
}
func walkPrimitive(v reflect.Value, w interface{}) error {
if pw, ok := w.(PrimitiveWalker); ok {
return pw.Primitive(v)
}
return nil
}
func walkSlice(v reflect.Value, w interface{}) (err error) {
ew, ok := w.(EnterExitWalker)
if ok {
ew.Enter(Slice)
}
if sw, ok := w.(SliceWalker); ok {
if err := sw.Slice(v); err != nil {
return err
}
}
for i := 0; i < v.Len(); i++ {
elem := v.Index(i)
if sw, ok := w.(SliceWalker); ok {
if err := sw.SliceElem(i, elem); err != nil {
return err
}
}
ew, ok := w.(EnterExitWalker)
if ok {
ew.Enter(SliceElem)
}
if err := walk(elem, w); err != nil {
return err
}
if ok {
ew.Exit(SliceElem)
}
}
ew, ok = w.(EnterExitWalker)
if ok {
ew.Exit(Slice)
}
return nil
}
func walkArray(v reflect.Value, w interface{}) (err error) {
ew, ok := w.(EnterExitWalker)
if ok {
ew.Enter(Array)
}
if aw, ok := w.(ArrayWalker); ok {
if err := aw.Array(v); err != nil {
return err
}
}
for i := 0; i < v.Len(); i++ {
elem := v.Index(i)
if aw, ok := w.(ArrayWalker); ok {
if err := aw.ArrayElem(i, elem); err != nil {
return err
}
}
ew, ok := w.(EnterExitWalker)
if ok {
ew.Enter(ArrayElem)
}
if err := walk(elem, w); err != nil {
return err
}
if ok {
ew.Exit(ArrayElem)
}
}
ew, ok = w.(EnterExitWalker)
if ok {
ew.Exit(Array)
}
return nil
}
func walkStruct(v reflect.Value, w interface{}) (err error) {
ew, ewok := w.(EnterExitWalker)
if ewok {
ew.Enter(Struct)
}
skip := false
if sw, ok := w.(StructWalker); ok {
err = sw.Struct(v)
if err == SkipEntry {
skip = true
err = nil
}
if err != nil {
return
}
}
if !skip {
vt := v.Type()
for i := 0; i < vt.NumField(); i++ {
sf := vt.Field(i)
f := v.FieldByIndex([]int{i})
if sw, ok := w.(StructWalker); ok {
err = sw.StructField(sf, f)
// SkipEntry just pretends this field doesn't even exist
if err == SkipEntry {
continue
}
if err != nil {
return
}
}
ew, ok := w.(EnterExitWalker)
if ok {
ew.Enter(StructField)
}
err = walk(f, w)
if err != nil {
return
}
if ok {
ew.Exit(StructField)
}
}
}
if ewok {
ew.Exit(Struct)
}
return nil
}