Initial QSfera import
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/*
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Libre Graph API
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Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
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API version: v1.0.8
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package libregraph
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import (
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"encoding/json"
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"bytes"
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"fmt"
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)
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// checks if the ActivityTemplate type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ActivityTemplate{}
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// ActivityTemplate struct for ActivityTemplate
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type ActivityTemplate struct {
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// Activity description.
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Message string `json:"message"`
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// Activity description variables.
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Variables map[string]interface{} `json:"variables,omitempty"`
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}
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type _ActivityTemplate ActivityTemplate
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// NewActivityTemplate instantiates a new ActivityTemplate object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewActivityTemplate(message string) *ActivityTemplate {
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this := ActivityTemplate{}
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this.Message = message
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return &this
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}
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// NewActivityTemplateWithDefaults instantiates a new ActivityTemplate object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewActivityTemplateWithDefaults() *ActivityTemplate {
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this := ActivityTemplate{}
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return &this
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}
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// GetMessage returns the Message field value
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func (o *ActivityTemplate) GetMessage() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Message
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}
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// GetMessageOk returns a tuple with the Message field value
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// and a boolean to check if the value has been set.
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func (o *ActivityTemplate) GetMessageOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Message, true
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}
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// SetMessage sets field value
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func (o *ActivityTemplate) SetMessage(v string) {
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o.Message = v
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}
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// GetVariables returns the Variables field value if set, zero value otherwise.
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func (o *ActivityTemplate) GetVariables() map[string]interface{} {
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if o == nil || IsNil(o.Variables) {
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var ret map[string]interface{}
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return ret
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}
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return o.Variables
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}
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// GetVariablesOk returns a tuple with the Variables field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ActivityTemplate) GetVariablesOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Variables) {
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return map[string]interface{}{}, false
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}
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return o.Variables, true
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}
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// HasVariables returns a boolean if a field has been set.
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func (o *ActivityTemplate) HasVariables() bool {
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if o != nil && !IsNil(o.Variables) {
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return true
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}
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return false
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}
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// SetVariables gets a reference to the given map[string]interface{} and assigns it to the Variables field.
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func (o *ActivityTemplate) SetVariables(v map[string]interface{}) {
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o.Variables = v
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}
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func (o ActivityTemplate) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o ActivityTemplate) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["message"] = o.Message
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if !IsNil(o.Variables) {
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toSerialize["variables"] = o.Variables
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}
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return toSerialize, nil
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}
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func (o *ActivityTemplate) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"message",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err;
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}
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for _, requiredProperty := range(requiredProperties) {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varActivityTemplate := _ActivityTemplate{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varActivityTemplate)
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if err != nil {
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return err
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}
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*o = ActivityTemplate(varActivityTemplate)
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return err
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}
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type NullableActivityTemplate struct {
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value *ActivityTemplate
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isSet bool
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}
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func (v NullableActivityTemplate) Get() *ActivityTemplate {
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return v.value
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}
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func (v *NullableActivityTemplate) Set(val *ActivityTemplate) {
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v.value = val
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v.isSet = true
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}
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func (v NullableActivityTemplate) IsSet() bool {
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return v.isSet
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}
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func (v *NullableActivityTemplate) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableActivityTemplate(val *ActivityTemplate) *NullableActivityTemplate {
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return &NullableActivityTemplate{value: val, isSet: true}
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}
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func (v NullableActivityTemplate) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableActivityTemplate) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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