Initial QSfera import
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package kafka
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import (
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"sort"
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)
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// GroupMember describes a single participant in a consumer group.
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type GroupMember struct {
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// ID is the unique ID for this member as taken from the JoinGroup response.
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ID string
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// Topics is a list of topics that this member is consuming.
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Topics []string
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// UserData contains any information that the GroupBalancer sent to the
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// consumer group coordinator.
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UserData []byte
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}
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// GroupMemberAssignments holds MemberID => topic => partitions.
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type GroupMemberAssignments map[string]map[string][]int
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// GroupBalancer encapsulates the client side rebalancing logic.
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type GroupBalancer interface {
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// ProtocolName of the GroupBalancer
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ProtocolName() string
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// UserData provides the GroupBalancer an opportunity to embed custom
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// UserData into the metadata.
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//
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// Will be used by JoinGroup to begin the consumer group handshake.
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//
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// See https://cwiki.apache.org/confluence/display/KAFKA/A+Guide+To+The+Kafka+Protocol#AGuideToTheKafkaProtocol-JoinGroupRequest
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UserData() ([]byte, error)
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// DefineMemberships returns which members will be consuming
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// which topic partitions
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AssignGroups(members []GroupMember, partitions []Partition) GroupMemberAssignments
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}
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// RangeGroupBalancer groups consumers by partition
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//
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// Example: 5 partitions, 2 consumers
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// C0: [0, 1, 2]
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// C1: [3, 4]
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//
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// Example: 6 partitions, 3 consumers
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// C0: [0, 1]
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// C1: [2, 3]
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// C2: [4, 5]
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//
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type RangeGroupBalancer struct{}
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func (r RangeGroupBalancer) ProtocolName() string {
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return "range"
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}
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func (r RangeGroupBalancer) UserData() ([]byte, error) {
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return nil, nil
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}
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func (r RangeGroupBalancer) AssignGroups(members []GroupMember, topicPartitions []Partition) GroupMemberAssignments {
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groupAssignments := GroupMemberAssignments{}
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membersByTopic := findMembersByTopic(members)
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for topic, members := range membersByTopic {
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partitions := findPartitions(topic, topicPartitions)
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partitionCount := len(partitions)
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memberCount := len(members)
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for memberIndex, member := range members {
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assignmentsByTopic, ok := groupAssignments[member.ID]
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if !ok {
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assignmentsByTopic = map[string][]int{}
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groupAssignments[member.ID] = assignmentsByTopic
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}
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minIndex := memberIndex * partitionCount / memberCount
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maxIndex := (memberIndex + 1) * partitionCount / memberCount
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for partitionIndex, partition := range partitions {
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if partitionIndex >= minIndex && partitionIndex < maxIndex {
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assignmentsByTopic[topic] = append(assignmentsByTopic[topic], partition)
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}
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}
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}
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}
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return groupAssignments
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}
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// RoundrobinGroupBalancer divides partitions evenly among consumers
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//
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// Example: 5 partitions, 2 consumers
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// C0: [0, 2, 4]
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// C1: [1, 3]
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//
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// Example: 6 partitions, 3 consumers
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// C0: [0, 3]
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// C1: [1, 4]
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// C2: [2, 5]
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//
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type RoundRobinGroupBalancer struct{}
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func (r RoundRobinGroupBalancer) ProtocolName() string {
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return "roundrobin"
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}
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func (r RoundRobinGroupBalancer) UserData() ([]byte, error) {
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return nil, nil
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}
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func (r RoundRobinGroupBalancer) AssignGroups(members []GroupMember, topicPartitions []Partition) GroupMemberAssignments {
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groupAssignments := GroupMemberAssignments{}
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membersByTopic := findMembersByTopic(members)
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for topic, members := range membersByTopic {
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partitionIDs := findPartitions(topic, topicPartitions)
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memberCount := len(members)
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for memberIndex, member := range members {
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assignmentsByTopic, ok := groupAssignments[member.ID]
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if !ok {
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assignmentsByTopic = map[string][]int{}
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groupAssignments[member.ID] = assignmentsByTopic
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}
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for partitionIndex, partition := range partitionIDs {
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if (partitionIndex % memberCount) == memberIndex {
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assignmentsByTopic[topic] = append(assignmentsByTopic[topic], partition)
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}
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}
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}
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}
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return groupAssignments
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}
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// RackAffinityGroupBalancer makes a best effort to pair up consumers with
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// partitions whose leader is in the same rack. This strategy can have
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// performance benefits by minimizing round trip latency between the consumer
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// and the broker. In environments where network traffic across racks incurs
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// charges (such as cross AZ data transfer in AWS), this strategy is also a cost
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// optimization measure because it keeps network traffic within the local rack
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// where possible.
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//
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// The primary objective is to spread partitions evenly across consumers with a
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// secondary focus on maximizing the number of partitions where the leader and
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// the consumer are in the same rack. For best affinity, it's recommended to
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// have a balanced spread of consumers and partition leaders across racks.
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//
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// This balancer requires Kafka version 0.10.0.0+ or later. Earlier versions do
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// not return the brokers' racks in the metadata request.
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type RackAffinityGroupBalancer struct {
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// Rack is the name of the rack where this consumer is running. It will be
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// communicated to the consumer group leader via the UserData so that
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// assignments can be made with affinity to the partition leader.
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Rack string
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}
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func (r RackAffinityGroupBalancer) ProtocolName() string {
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return "rack-affinity"
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}
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func (r RackAffinityGroupBalancer) AssignGroups(members []GroupMember, partitions []Partition) GroupMemberAssignments {
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membersByTopic := make(map[string][]GroupMember)
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for _, m := range members {
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for _, t := range m.Topics {
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membersByTopic[t] = append(membersByTopic[t], m)
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}
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}
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partitionsByTopic := make(map[string][]Partition)
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for _, p := range partitions {
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partitionsByTopic[p.Topic] = append(partitionsByTopic[p.Topic], p)
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}
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assignments := GroupMemberAssignments{}
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for topic := range membersByTopic {
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topicAssignments := r.assignTopic(membersByTopic[topic], partitionsByTopic[topic])
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for member, parts := range topicAssignments {
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memberAssignments, ok := assignments[member]
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if !ok {
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memberAssignments = make(map[string][]int)
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assignments[member] = memberAssignments
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}
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memberAssignments[topic] = parts
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}
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}
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return assignments
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}
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func (r RackAffinityGroupBalancer) UserData() ([]byte, error) {
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return []byte(r.Rack), nil
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}
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func (r *RackAffinityGroupBalancer) assignTopic(members []GroupMember, partitions []Partition) map[string][]int {
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zonedPartitions := make(map[string][]int)
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for _, part := range partitions {
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zone := part.Leader.Rack
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zonedPartitions[zone] = append(zonedPartitions[zone], part.ID)
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}
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zonedConsumers := make(map[string][]string)
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for _, member := range members {
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zone := string(member.UserData)
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zonedConsumers[zone] = append(zonedConsumers[zone], member.ID)
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}
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targetPerMember := len(partitions) / len(members)
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remainder := len(partitions) % len(members)
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assignments := make(map[string][]int)
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// assign as many as possible in zone. this will assign up to partsPerMember
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// to each consumer. it will also prefer to allocate remainder partitions
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// in zone if possible.
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for zone, parts := range zonedPartitions {
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consumers := zonedConsumers[zone]
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if len(consumers) == 0 {
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continue
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}
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// don't over-allocate. cap partition assignments at the calculated
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// target.
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partsPerMember := len(parts) / len(consumers)
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if partsPerMember > targetPerMember {
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partsPerMember = targetPerMember
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}
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for _, consumer := range consumers {
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assignments[consumer] = append(assignments[consumer], parts[:partsPerMember]...)
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parts = parts[partsPerMember:]
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}
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// if we had enough partitions for each consumer in this zone to hit its
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// target, attempt to use any leftover partitions to satisfy the total
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// remainder by adding at most 1 partition per consumer.
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leftover := len(parts)
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if partsPerMember == targetPerMember {
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if leftover > remainder {
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leftover = remainder
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}
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if leftover > len(consumers) {
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leftover = len(consumers)
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}
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remainder -= leftover
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}
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// this loop covers the case where we're assigning extra partitions or
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// if there weren't enough to satisfy the targetPerMember and the zoned
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// partitions didn't divide evenly.
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for i := 0; i < leftover; i++ {
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assignments[consumers[i]] = append(assignments[consumers[i]], parts[i])
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}
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parts = parts[leftover:]
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if len(parts) == 0 {
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delete(zonedPartitions, zone)
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} else {
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zonedPartitions[zone] = parts
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}
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}
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// assign out remainders regardless of zone.
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var remaining []int
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for _, partitions := range zonedPartitions {
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remaining = append(remaining, partitions...)
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}
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for _, member := range members {
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assigned := assignments[member.ID]
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delta := targetPerMember - len(assigned)
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// if it were possible to assign the remainder in zone, it's been taken
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// care of already. now we will portion out any remainder to a member
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// that can take it.
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if delta >= 0 && remainder > 0 {
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delta++
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remainder--
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}
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if delta > 0 {
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assignments[member.ID] = append(assigned, remaining[:delta]...)
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remaining = remaining[delta:]
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}
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}
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return assignments
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}
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// findPartitions extracts the partition ids associated with the topic from the
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// list of Partitions provided.
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func findPartitions(topic string, partitions []Partition) []int {
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var ids []int
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for _, partition := range partitions {
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if partition.Topic == topic {
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ids = append(ids, partition.ID)
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}
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}
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return ids
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}
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// findMembersByTopic groups the memberGroupMetadata by topic.
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func findMembersByTopic(members []GroupMember) map[string][]GroupMember {
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membersByTopic := map[string][]GroupMember{}
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for _, member := range members {
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for _, topic := range member.Topics {
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membersByTopic[topic] = append(membersByTopic[topic], member)
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}
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}
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// normalize ordering of members to enabling grouping across topics by partitions
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//
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// Want:
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// C0 [T0/P0, T1/P0]
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// C1 [T0/P1, T1/P1]
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//
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// Not:
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// C0 [T0/P0, T1/P1]
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// C1 [T0/P1, T1/P0]
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//
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// Even though the later is still round robin, the partitions are crossed
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//
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for _, members := range membersByTopic {
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sort.Slice(members, func(i, j int) bool {
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return members[i].ID < members[j].ID
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})
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}
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return membersByTopic
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}
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// findGroupBalancer returns the GroupBalancer with the specified protocolName
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// from the slice provided.
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func findGroupBalancer(protocolName string, balancers []GroupBalancer) (GroupBalancer, bool) {
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for _, balancer := range balancers {
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if balancer.ProtocolName() == protocolName {
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return balancer, true
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}
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}
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return nil, false
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}
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