Add asset generation from javascript bundle
On `make generate` the `pkg/assets/embed.go` will be generated from the current state of the javascript app bundle in `assets/accounts.js`. So you'll have to run `yarn build` first and then `make generate`.
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package assets
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import (
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"net/http"
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"os"
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"github.com/owncloud/ocis-accounts/pkg/config"
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"github.com/owncloud/ocis-pkg/v2/log"
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)
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//go:generate go run github.com/UnnoTed/fileb0x embed.yml
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// assets gets initialized by New and provides the handler.
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type assets struct {
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logger log.Logger
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config *config.Config
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}
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// Open just implements the HTTP filesystem interface.
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func (a assets) Open(original string) (http.File, error) {
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return FS.OpenFile(
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CTX,
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original,
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os.O_RDONLY,
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0644,
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)
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}
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// New returns a new http filesystem to serve assets.
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func New(opts ...Option) http.FileSystem {
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options := newOptions(opts...)
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return assets{
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config: options.Config,
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}
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}
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File diff suppressed because one or more lines are too long
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---
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pkg: "assets"
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dest: "."
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output: "embed.go"
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fmt: true
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noprefix: true
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compression:
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compress: true
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custom:
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- files:
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- "../../assets/"
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base: "../../assets/"
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prefix: ""
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...
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@@ -0,0 +1,40 @@
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package assets
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import (
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"github.com/owncloud/ocis-accounts/pkg/config"
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"github.com/owncloud/ocis-pkg/v2/log"
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)
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// Option defines a single option function.
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type Option func(o *Options)
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// Options defines the available options for this package.
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type Options struct {
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Logger log.Logger
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Config *config.Config
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}
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// newOptions initializes the available default options.
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func newOptions(opts ...Option) Options {
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opt := Options{}
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for _, o := range opts {
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o(&opt)
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}
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return opt
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}
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// Logger provides a function to set the logger option.
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func Logger(val log.Logger) Option {
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return func(o *Options) {
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o.Logger = val
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}
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}
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// Config provides a function to set the config option.
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func Config(val *config.Config) Option {
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return func(o *Options) {
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o.Config = val
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}
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}
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