Files
Курнат Андрей 2315f25754 Initial QSfera import
2026-06-07 10:20:04 +03:00

1027 lines
22 KiB
Go

// Copyright 2016 The OPA Authors. All rights reserved.
// Use of this source code is governed by an Apache2
// license that can be found in the LICENSE file.
package ast
var (
termTypeVisitor = newTypeVisitor[*Term]()
varTypeVisitor = newTypeVisitor[Var]()
exprTypeVisitor = newTypeVisitor[*Expr]()
ruleTypeVisitor = newTypeVisitor[*Rule]()
refTypeVisitor = newTypeVisitor[Ref]()
bodyTypeVisitor = newTypeVisitor[Body]()
withTypeVisitor = newTypeVisitor[*With]()
)
type (
// GenericVisitor provides a utility to walk over AST nodes using a
// closure. If the closure returns true, the visitor will not walk
// over AST nodes under x.
GenericVisitor struct {
f func(x any) bool
}
// BeforeAfterVisitor provides a utility to walk over AST nodes using
// closures. If the before closure returns true, the visitor will not
// walk over AST nodes under x. The after closure is invoked always
// after visiting a node.
BeforeAfterVisitor struct {
before func(x any) bool
after func(x any)
}
// VarVisitor walks AST nodes under a given node and collects all encountered
// variables. The collected variables can be controlled by specifying
// VarVisitorParams when creating the visitor.
VarVisitor struct {
params VarVisitorParams
vars VarSet
}
// VarVisitorParams contains settings for a VarVisitor.
VarVisitorParams struct {
SkipRefHead bool
SkipRefCallHead bool
SkipObjectKeys bool
SkipClosures bool
SkipWithTarget bool
SkipSets bool
SkipTemplateStrings bool
}
// Visitor defines the interface for iterating AST elements. The Visit function
// can return a Visitor w which will be used to visit the children of the AST
// element v. If the Visit function returns nil, the children will not be
// visited.
//
// Deprecated: use [GenericVisitor] or another visitor implementation
Visitor interface {
Visit(v any) (w Visitor)
}
// BeforeAndAfterVisitor wraps Visitor to provide hooks for being called before
// and after the AST has been visited.
//
// Deprecated: use [GenericVisitor] or another visitor implementation
BeforeAndAfterVisitor interface {
Visitor
Before(x any)
After(x any)
}
// typeVisitor is a generic visitor for a specific type T (the "generic" name was
// however taken). Contrary to the [GenericVisitor], the typeVisitor only invokes
// the visit function for nodes of type T, saving both CPU cycles and type assertions.
// typeVisitor implementations carry no state, and can be shared freely across
// goroutines. Access is private for the time being, as there is already inflation
// in visitor types exposed in the AST package. The various WalkXXX functions however
// now leverage typeVisitor under the hood.
//
// While a typeVisitor is generally a more performant option over a GenericVisitor,
// it is not as flexible: a type visitor can only visit nodes of a single type T,
// whereas a GenericVisitor visits all nodes. Adding to that, a typeVisitor can only
// be instantiated for **concrete types** — not interfaces (e.g., [*Expr], not [Node]),
// as reflection would be required to determine the concrete type at runtime, thus
// nullifying the performance benefits of the typeVisitor in the first place.
typeVisitor[T any] struct {
typ any
}
)
// Walk iterates the AST by calling the Visit function on the [Visitor]
// v for x before recursing.
//
// Deprecated: use [GenericVisitor.Walk]
func Walk(v Visitor, x any) {
if bav, ok := v.(BeforeAndAfterVisitor); !ok {
walk(v, x)
} else {
bav.Before(x)
walk(bav, x)
bav.After(x)
}
}
// WalkBeforeAndAfter iterates the AST by calling the Visit function on the
// Visitor v for x before recursing.
//
// Deprecated: use [GenericVisitor.Walk]
func WalkBeforeAndAfter(v BeforeAndAfterVisitor, x any) {
Walk(v, x)
}
func walk(v Visitor, x any) {
w := v.Visit(x)
if w == nil {
return
}
switch x := x.(type) {
case *Module:
Walk(w, x.Package)
for i := range x.Imports {
Walk(w, x.Imports[i])
}
for i := range x.Rules {
Walk(w, x.Rules[i])
}
for i := range x.Annotations {
Walk(w, x.Annotations[i])
}
for i := range x.Comments {
Walk(w, x.Comments[i])
}
case *Package:
Walk(w, x.Path)
case *Import:
Walk(w, x.Path)
Walk(w, x.Alias)
case *Rule:
Walk(w, x.Head)
Walk(w, x.Body)
if x.Else != nil {
Walk(w, x.Else)
}
case *Head:
Walk(w, x.Name)
Walk(w, x.Args)
if x.Key != nil {
Walk(w, x.Key)
}
if x.Value != nil {
Walk(w, x.Value)
}
case Body:
for i := range x {
Walk(w, x[i])
}
case Args:
for i := range x {
Walk(w, x[i])
}
case *Expr:
switch ts := x.Terms.(type) {
case *Term, *SomeDecl, *Every:
Walk(w, ts)
case []*Term:
for i := range ts {
Walk(w, ts[i])
}
}
for i := range x.With {
Walk(w, x.With[i])
}
case *With:
Walk(w, x.Target)
Walk(w, x.Value)
case *Term:
Walk(w, x.Value)
case Ref:
for i := range x {
Walk(w, x[i])
}
case *object:
x.Foreach(func(k, vv *Term) {
Walk(w, k)
Walk(w, vv)
})
case *Array:
x.Foreach(func(t *Term) {
Walk(w, t)
})
case Set:
x.Foreach(func(t *Term) {
Walk(w, t)
})
case *ArrayComprehension:
Walk(w, x.Term)
Walk(w, x.Body)
case *ObjectComprehension:
Walk(w, x.Key)
Walk(w, x.Value)
Walk(w, x.Body)
case *SetComprehension:
Walk(w, x.Term)
Walk(w, x.Body)
case Call:
for i := range x {
Walk(w, x[i])
}
case *Every:
if x.Key != nil {
Walk(w, x.Key)
}
Walk(w, x.Value)
Walk(w, x.Domain)
Walk(w, x.Body)
case *SomeDecl:
for i := range x.Symbols {
Walk(w, x.Symbols[i])
}
case *TemplateString:
for i := range x.Parts {
Walk(w, x.Parts[i])
}
}
}
// WalkVars calls the function f on all vars under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkVars(x any, f func(Var) bool) {
varTypeVisitor.walk(x, f)
}
// WalkClosures calls the function f on all closures under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkClosures(x any, f func(any) bool) {
vis := NewGenericVisitor(func(x any) bool {
switch x := x.(type) {
case *ArrayComprehension, *ObjectComprehension, *SetComprehension, *Every:
return f(x)
}
return false
})
vis.Walk(x)
}
// WalkRefs calls the function f on all references under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkRefs(x any, f func(Ref) bool) {
refTypeVisitor.walk(x, f)
}
// WalkTerms calls the function f on all terms under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkTerms(x any, f func(*Term) bool) {
termTypeVisitor.walk(x, f)
}
// WalkWiths calls the function f on all with modifiers under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkWiths(x any, f func(*With) bool) {
withTypeVisitor.walk(x, f)
}
// WalkExprs calls the function f on all expressions under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkExprs(x any, f func(*Expr) bool) {
exprTypeVisitor.walk(x, f)
}
// WalkBodies calls the function f on all bodies under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkBodies(x any, f func(Body) bool) {
bodyTypeVisitor.walk(x, f)
}
// WalkRules calls the function f on all rules under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkRules(x any, f func(*Rule) bool) {
switch x := x.(type) {
case *Module:
for i := range x.Rules {
if !f(x.Rules[i]) && x.Rules[i].Else != nil {
WalkRules(x.Rules[i].Else, f)
}
}
case *Rule:
if !f(x) && x.Else != nil {
WalkRules(x.Else, f)
}
default:
ruleTypeVisitor.walk(x, f)
}
}
// WalkNodes calls the function f on all nodes under x. If the function f
// returns true, AST nodes under the last node will not be visited.
func WalkNodes(x any, f func(Node) bool) {
vis := NewGenericVisitor(func(x any) bool {
if n, ok := x.(Node); ok {
return f(n)
}
return false
})
vis.Walk(x)
}
func newTypeVisitor[T any]() *typeVisitor[T] {
var t T
return &typeVisitor[T]{typ: any(t)}
}
func (tv *typeVisitor[T]) walkArgs(args Args, visit func(x T) bool) {
// If T is not Args, avoid allocation by inlining the walk.
if _, ok := tv.typ.(Args); !ok {
for i := range args {
tv.walk(args[i], visit)
}
} else {
tv.walk(args, visit) // allocates
}
}
func (tv *typeVisitor[T]) walkBody(body Body, visit func(x T) bool) {
if _, ok := tv.typ.(Body); !ok {
for i := range body {
tv.walk(body[i], visit)
}
} else {
tv.walk(body, visit) // allocates
}
}
func (tv *typeVisitor[T]) walkRef(ref Ref, visit func(x T) bool) {
if _, ok := tv.typ.(Ref); !ok {
for i := range ref {
tv.walk(ref[i], visit)
}
} else {
tv.walk(ref, visit) // allocates
}
}
func (tv *typeVisitor[T]) walk(x any, visit func(x T) bool) {
if v, ok := x.(T); ok && visit(v) {
return
}
switch x := x.(type) {
case *Module:
tv.walk(x.Package, visit)
for i := range x.Imports {
tv.walk(x.Imports[i], visit)
}
for i := range x.Rules {
tv.walk(x.Rules[i], visit)
}
for i := range x.Annotations {
tv.walk(x.Annotations[i], visit)
}
for i := range x.Comments {
tv.walk(x.Comments[i], visit)
}
case *Package:
tv.walkRef(x.Path, visit)
case *Import:
tv.walk(x.Path, visit)
if _, ok := tv.typ.(Var); ok {
tv.walk(x.Alias, visit)
}
case *Rule:
tv.walk(x.Head, visit)
tv.walkBody(x.Body, visit)
if x.Else != nil {
tv.walk(x.Else, visit)
}
case *Head:
if _, ok := tv.typ.(Var); ok {
tv.walk(x.Name, visit)
}
tv.walkArgs(x.Args, visit)
if x.Key != nil {
tv.walk(x.Key, visit)
}
if x.Value != nil {
tv.walk(x.Value, visit)
}
case Body:
for i := range x {
tv.walk(x[i], visit)
}
case Args:
for i := range x {
tv.walk(x[i], visit)
}
case *Expr:
switch ts := x.Terms.(type) {
case *Term, *SomeDecl, *Every:
tv.walk(ts, visit)
case []*Term:
for i := range ts {
tv.walk(ts[i], visit)
}
}
for i := range x.With {
tv.walk(x.With[i], visit)
}
case *With:
tv.walk(x.Target, visit)
tv.walk(x.Value, visit)
case *Term:
tv.walk(x.Value, visit)
case Ref:
for i := range x {
tv.walk(x[i], visit)
}
case *object:
x.Foreach(func(k, v *Term) {
tv.walk(k, visit)
tv.walk(v, visit)
})
case Object:
for _, k := range x.Keys() {
tv.walk(k, visit)
tv.walk(x.Get(k), visit)
}
case *Array:
for i := range x.Len() {
tv.walk(x.Elem(i), visit)
}
case Set:
xSlice := x.Slice()
for i := range xSlice {
tv.walk(xSlice[i], visit)
}
case *ArrayComprehension:
tv.walk(x.Term, visit)
tv.walkBody(x.Body, visit)
case *ObjectComprehension:
tv.walk(x.Key, visit)
tv.walk(x.Value, visit)
tv.walkBody(x.Body, visit)
case *SetComprehension:
tv.walk(x.Term, visit)
tv.walkBody(x.Body, visit)
case Call:
for i := range x {
tv.walk(x[i], visit)
}
case *Every:
if x.Key != nil {
tv.walk(x.Key, visit)
}
tv.walk(x.Value, visit)
tv.walk(x.Domain, visit)
tv.walkBody(x.Body, visit)
case *SomeDecl:
for i := range x.Symbols {
tv.walk(x.Symbols[i], visit)
}
case *TemplateString:
for i := range x.Parts {
tv.walk(x.Parts[i], visit)
}
}
}
// NewGenericVisitor returns a new GenericVisitor that will invoke the function
// f on AST nodes. Note that while it returns a pointer, the creating a GenericVisitor
// doesn't commonly allocate it on the heap, as long as it doesn't escape the function
// in which it is created and used (as it's trivially inlined).
func NewGenericVisitor(f func(x any) bool) *GenericVisitor {
return &GenericVisitor{f}
}
// Walk iterates the AST by calling the function f on the
// GenericVisitor before recursing. Contrary to the generic Walk, this
// does not require allocating the visitor from heap.
func (vis *GenericVisitor) Walk(x any) {
if vis.f(x) {
return
}
switch x := x.(type) {
case *Module:
vis.Walk(x.Package)
for i := range x.Imports {
vis.Walk(x.Imports[i])
}
for i := range x.Rules {
vis.Walk(x.Rules[i])
}
for i := range x.Annotations {
vis.Walk(x.Annotations[i])
}
for i := range x.Comments {
vis.Walk(x.Comments[i])
}
case *Package:
vis.Walk(x.Path)
case *Import:
vis.Walk(x.Path)
if x.Alias != "" {
vis.f(x.Alias)
}
case *Rule:
vis.Walk(x.Head)
vis.Walk(x.Body)
if x.Else != nil {
vis.Walk(x.Else)
}
case *Head:
if x.Name != "" {
vis.f(x.Name)
}
if x.Args != nil {
vis.Walk(x.Args)
}
if x.Key != nil {
vis.Walk(x.Key)
}
if x.Value != nil {
vis.Walk(x.Value)
}
case Body:
for i := range x {
vis.Walk(x[i])
}
case Args:
for i := range x {
vis.Walk(x[i])
}
case *Expr:
switch ts := x.Terms.(type) {
case *Term, *SomeDecl, *Every:
vis.Walk(ts)
case []*Term:
for i := range ts {
vis.Walk(ts[i])
}
}
for i := range x.With {
vis.Walk(x.With[i])
}
case *With:
vis.Walk(x.Target)
vis.Walk(x.Value)
case *Term:
vis.Walk(x.Value)
case Ref:
for i := range x {
vis.Walk(x[i])
}
case *object:
x.Foreach(func(k, _ *Term) {
vis.Walk(k)
vis.Walk(x.Get(k))
})
case Object:
for _, k := range x.Keys() {
vis.Walk(k)
vis.Walk(x.Get(k))
}
case *Array:
for i := range x.Len() {
vis.Walk(x.Elem(i))
}
case Set:
xSlice := x.Slice()
for i := range xSlice {
vis.Walk(xSlice[i])
}
case *ArrayComprehension:
vis.Walk(x.Term)
vis.Walk(x.Body)
case *ObjectComprehension:
vis.Walk(x.Key)
vis.Walk(x.Value)
vis.Walk(x.Body)
case *SetComprehension:
vis.Walk(x.Term)
vis.Walk(x.Body)
case Call:
for i := range x {
vis.Walk(x[i])
}
case *Every:
if x.Key != nil {
vis.Walk(x.Key)
}
vis.Walk(x.Value)
vis.Walk(x.Domain)
vis.Walk(x.Body)
case *SomeDecl:
for i := range x.Symbols {
vis.Walk(x.Symbols[i])
}
case *TemplateString:
for i := range x.Parts {
vis.Walk(x.Parts[i])
}
}
}
// NewBeforeAfterVisitor returns a new BeforeAndAfterVisitor that
// will invoke the functions before and after AST nodes.
func NewBeforeAfterVisitor(before func(x any) bool, after func(x any)) *BeforeAfterVisitor {
return &BeforeAfterVisitor{before, after}
}
// Walk iterates the AST by calling the functions on the
// BeforeAndAfterVisitor before and after recursing. Contrary to the
// generic Walk, this does not require allocating the visitor from
// heap.
func (vis *BeforeAfterVisitor) Walk(x any) {
defer vis.after(x)
if vis.before(x) {
return
}
switch x := x.(type) {
case *Module:
vis.Walk(x.Package)
for i := range x.Imports {
vis.Walk(x.Imports[i])
}
for i := range x.Rules {
vis.Walk(x.Rules[i])
}
for i := range x.Annotations {
vis.Walk(x.Annotations[i])
}
for i := range x.Comments {
vis.Walk(x.Comments[i])
}
case *Package:
vis.Walk(x.Path)
case *Import:
vis.Walk(x.Path)
vis.Walk(x.Alias)
case *Rule:
vis.Walk(x.Head)
vis.Walk(x.Body)
if x.Else != nil {
vis.Walk(x.Else)
}
case *Head:
if len(x.Reference) > 0 {
vis.Walk(x.Reference)
} else {
vis.Walk(x.Name)
if x.Key != nil {
vis.Walk(x.Key)
}
}
vis.Walk(x.Args)
if x.Value != nil {
vis.Walk(x.Value)
}
case Body:
for i := range x {
vis.Walk(x[i])
}
case Args:
for i := range x {
vis.Walk(x[i])
}
case *Expr:
switch ts := x.Terms.(type) {
case *Term, *SomeDecl, *Every:
vis.Walk(ts)
case []*Term:
for i := range ts {
vis.Walk(ts[i])
}
}
for i := range x.With {
vis.Walk(x.With[i])
}
case *With:
vis.Walk(x.Target)
vis.Walk(x.Value)
case *Term:
vis.Walk(x.Value)
case Ref:
for i := range x {
vis.Walk(x[i])
}
case *object:
x.Foreach(func(k, _ *Term) {
vis.Walk(k)
vis.Walk(x.Get(k))
})
case Object:
x.Foreach(func(k, _ *Term) {
vis.Walk(k)
vis.Walk(x.Get(k))
})
case *Array:
x.Foreach(func(t *Term) {
vis.Walk(t)
})
case Set:
xSlice := x.Slice()
for i := range xSlice {
vis.Walk(xSlice[i])
}
case *ArrayComprehension:
vis.Walk(x.Term)
vis.Walk(x.Body)
case *ObjectComprehension:
vis.Walk(x.Key)
vis.Walk(x.Value)
vis.Walk(x.Body)
case *SetComprehension:
vis.Walk(x.Term)
vis.Walk(x.Body)
case Call:
for i := range x {
vis.Walk(x[i])
}
case *Every:
if x.Key != nil {
vis.Walk(x.Key)
}
vis.Walk(x.Value)
vis.Walk(x.Domain)
vis.Walk(x.Body)
case *SomeDecl:
for i := range x.Symbols {
vis.Walk(x.Symbols[i])
}
}
}
// NewVarVisitor returns a new [VarVisitor] object.
func NewVarVisitor() *VarVisitor {
return &VarVisitor{
vars: NewVarSet(),
}
}
// ClearOrNewVarVisitor clears a non-nil [VarVisitor] or returns a new one.
func ClearOrNewVarVisitor(vis *VarVisitor) *VarVisitor {
if vis == nil {
return NewVarVisitor()
}
return vis.Clear()
}
// ClearOrNew resets the visitor to its initial state, or returns a new one if nil.
//
// Deprecated: use [ClearOrNewVarVisitor] instead.
func (vis *VarVisitor) ClearOrNew() *VarVisitor {
return ClearOrNewVarVisitor(vis)
}
// Clear resets the visitor to its initial state, and returns it for chaining.
func (vis *VarVisitor) Clear() *VarVisitor {
vis.params = VarVisitorParams{}
clear(vis.vars)
return vis
}
// WithParams sets the parameters in params on vis.
func (vis *VarVisitor) WithParams(params VarVisitorParams) *VarVisitor {
vis.params = params
return vis
}
// Add adds a variable v to the visitor's set of variables.
func (vis *VarVisitor) Add(v Var) {
if vis.vars == nil {
vis.vars = NewVarSet(v)
} else {
vis.vars.Add(v)
}
}
// Vars returns a [VarSet] that contains collected vars.
func (vis *VarVisitor) Vars() VarSet {
return vis.vars
}
// visit determines if the VarVisitor will recurse into x: if it returns `true`,
// the visitor will _skip_ that branch of the AST
func (vis *VarVisitor) visit(v any) bool {
if vis.params.SkipObjectKeys {
if o, ok := v.(Object); ok {
o.Foreach(func(_, v *Term) {
vis.Walk(v)
})
return true
}
}
if vis.params.SkipRefHead {
if r, ok := v.(Ref); ok {
rSlice := r[1:]
for i := range rSlice {
vis.Walk(rSlice[i])
}
return true
}
}
if vis.params.SkipClosures {
switch v := v.(type) {
case *ArrayComprehension, *ObjectComprehension, *SetComprehension, *TemplateString:
return true
case *Expr:
if ev, ok := v.Terms.(*Every); ok {
vis.Walk(ev.Domain)
// We're _not_ walking ev.Body -- that's the closure here
return true
}
}
}
if vis.params.SkipWithTarget {
if v, ok := v.(*With); ok {
vis.Walk(v.Value)
return true
}
}
if vis.params.SkipSets {
if _, ok := v.(Set); ok {
return true
}
}
if vis.params.SkipRefCallHead {
switch v := v.(type) {
case *Expr:
if terms, ok := v.Terms.([]*Term); ok {
termSlice := terms[0].Value.(Ref)[1:]
for i := range termSlice {
vis.Walk(termSlice[i])
}
for i := 1; i < len(terms); i++ {
vis.Walk(terms[i])
}
for i := range v.With {
vis.Walk(v.With[i])
}
return true
}
case Call:
operator := v[0].Value.(Ref)
for i := 1; i < len(operator); i++ {
vis.Walk(operator[i])
}
for i := 1; i < len(v); i++ {
vis.Walk(v[i])
}
return true
case *With:
if ref, ok := v.Target.Value.(Ref); ok {
refSlice := ref[1:]
for i := range refSlice {
vis.Walk(refSlice[i])
}
}
if ref, ok := v.Value.Value.(Ref); ok {
refSlice := ref[1:]
for i := range refSlice {
vis.Walk(refSlice[i])
}
} else {
vis.Walk(v.Value)
}
return true
}
}
if vis.params.SkipTemplateStrings {
if _, ok := v.(*TemplateString); ok {
return true
}
}
if v, ok := v.(Var); ok {
vis.Add(v)
return true
}
return false
}
// Walk iterates the AST by calling the function f on the [VarVisitor] before recursing.
// Contrary to the deprecated [Walk] function, this does not require allocating the visitor from heap.
func (vis *VarVisitor) Walk(x any) {
if vis.visit(x) {
return
}
switch x := x.(type) {
case *Module:
for i := range x.Rules {
vis.Walk(x.Rules[i])
}
case *Package:
vis.WalkRef(x.Path)
case *Import:
vis.Walk(x.Path)
if x.Alias != "" {
vis.Add(x.Alias)
}
case *Rule:
vis.Walk(x.Head)
vis.WalkBody(x.Body)
if x.Else != nil {
vis.Walk(x.Else)
}
case *Head:
if len(x.Reference) > 0 {
vis.WalkRef(x.Reference)
} else {
vis.Add(x.Name)
if x.Key != nil {
vis.Walk(x.Key)
}
}
vis.WalkArgs(x.Args)
if x.Value != nil {
vis.Walk(x.Value)
}
case Body:
vis.WalkBody(x)
case Args:
vis.WalkArgs(x)
case *Expr:
switch ts := x.Terms.(type) {
case *Term, *SomeDecl, *Every:
vis.Walk(ts)
case []*Term:
for i := range ts {
vis.Walk(ts[i].Value)
}
}
for i := range x.With {
vis.Walk(x.With[i])
}
case *With:
vis.Walk(x.Target.Value)
vis.Walk(x.Value.Value)
case *Term:
vis.Walk(x.Value)
if vVar, ok := x.Value.(Var); ok {
vis.vars.AddLocation(vVar, x.Location)
}
case Ref:
for i := range x {
vis.Walk(x[i].Value)
}
case *object:
x.Foreach(func(k, v *Term) {
vis.Walk(k)
vis.Walk(v)
})
case *Array:
x.Foreach(func(t *Term) {
vis.Walk(t)
})
case Set:
xSlice := x.Slice()
for i := range xSlice {
vis.Walk(xSlice[i])
}
case *ArrayComprehension:
vis.Walk(x.Term.Value)
vis.WalkBody(x.Body)
case *ObjectComprehension:
vis.Walk(x.Key.Value)
vis.Walk(x.Value.Value)
vis.WalkBody(x.Body)
case *SetComprehension:
vis.Walk(x.Term.Value)
vis.WalkBody(x.Body)
case Call:
for i := range x {
vis.Walk(x[i].Value)
}
case *Every:
if x.Key != nil {
vis.Walk(x.Key.Value)
}
vis.Walk(x.Value)
vis.Walk(x.Domain)
vis.WalkBody(x.Body)
case *SomeDecl:
for i := range x.Symbols {
vis.Walk(x.Symbols[i])
}
case *TemplateString:
for i := range x.Parts {
vis.Walk(x.Parts[i])
}
}
}
// WalkArgs exists only to avoid the allocation cost of boxing Args to `any` in the VarVisitor.
// Use it when you know beforehand that the type to walk is Args.
func (vis *VarVisitor) WalkArgs(x Args) {
for i := range x {
vis.Walk(x[i].Value)
}
}
// WalkRef exists only to avoid the allocation cost of boxing Ref to `any` in the VarVisitor.
// Use it when you know beforehand that the type to walk is a Ref.
func (vis *VarVisitor) WalkRef(ref Ref) {
if vis.params.SkipRefHead {
ref = ref[1:]
}
for _, term := range ref {
vis.Walk(term.Value)
if vVar, ok := term.Value.(Var); ok {
vis.vars.AddLocation(vVar, term.Location)
}
}
}
// WalkBody exists only to avoid the allocation cost of boxing Body to `any` in the VarVisitor.
// Use it when you know beforehand that the type to walk is a Body.
func (vis *VarVisitor) WalkBody(body Body) {
for _, expr := range body {
vis.Walk(expr)
}
}