Files
Qlyra/pubspec.yaml
T
klockky ef05c9eaaa feat: поддержка медиа-вложений — опросы, видео, файлы и просмотр фото
Опросы (новый тип сообщения):
- модель Poll/PollAnswer и PollAttachment (_type: POLL)
- PollsModule: загрузка через opcode 306 (GET_POLL_UPDATES) с кэшем
- рендер опроса в баблах (вопрос, варианты, прогресс-бары, голоса)

Видео:
- getVideoUrl через opcode 83 (VIDEO_PLAY): выбор MP4_*/HLS из ответа
- полноэкранный плеер (video_player) с play/pause и перемоткой
- тап по видео в чате запускает воспроизведение

Файлы:
- getFileUrl через opcode 88 (FILE_DOWNLOAD) с корректным форматом
  {messageId, chatId, fileId} → url (раньше слался неверный {url, token})
- скачивание во временную папку и открытие системным приложением
  (path_provider, open_filex)

Фото:
- полноэкранный просмотрщик с зумом (был TODO-заглушкой)
- фикс «сжатости»: декодирование с учётом devicePixelRatio вместо ×2
2026-06-02 20:06:46 +00:00

122 lines
4.5 KiB
YAML

name: komet
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.10.4
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
intl: any
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
dart_lz4: ^1.0.0
libcompress: ^1.0.0
msgpack_dart: ^1.0.1
crypto: ^3.0.7
logger: ^2.6.2
device_info_plus: 12.3.0
flutter_timezone: ^5.0.1
timezone: ^0.11.0
file_picker: ^8.0.0
image: ^4.3.0
sqflite: ^2.4.2
sqflite_common_ffi: ^2.4.0+2
path: ^1.9.1
google_fonts: ^6.2.1
m3e_collection: ^0.3.7
material_symbols_icons: ^4.2906.0
dynamic_color: ^1.8.1
shared_preferences: ^2.5.4
package_info_plus: ^9.0.1
mobile_scanner: ^7.2.0
cached_network_image: ^3.4.1
path_provider: ^2.1.4
open_filex: ^4.5.0
video_player: ^2.9.2
firebase_core: ^4.1.1
firebase_messaging: ^16.0.2
flutter_local_notifications: ^21.0.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
generate: true
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/komet.png
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package