using System; using System.Diagnostics; using System.Windows.Input; namespace XLIMS.MVVM.Base { public class RelayCommand : ICommand { #region Fields readonly Action _execute; readonly Predicate _canExecute; #endregion // Fields #region Constructors /// /// Creates a new command that can always execute. /// /// The execution logic. public RelayCommand(Action execute) : this(execute, null) { } /// /// Creates a new command. /// /// The execution logic. /// The execution status logic. public RelayCommand(Action execute, Predicate canExecute) { if (execute == null) throw new ArgumentNullException("execute"); _execute = execute; _canExecute = canExecute; } #endregion // Constructors #region ICommand Members [DebuggerStepThrough] public bool CanExecute(object parameter) { return _canExecute == null ? true : _canExecute(parameter); } public event EventHandler CanExecuteChanged { add { CommandManager.RequerySuggested += value; } remove { CommandManager.RequerySuggested -= value; } } public void Execute(object parameter) { _execute(parameter); } #endregion // ICommand Members } public class RelayCommand : ICommand { private readonly Action _execute; private readonly Func _canExecute; public RelayCommand(Action execute, Func canExecute = null) { _execute = execute; _canExecute = canExecute; } public bool CanExecute(object parameter) => _canExecute == null || _canExecute((T)parameter); public void Execute(object parameter) => _execute((T)parameter); public event EventHandler CanExecuteChanged { add => CommandManager.RequerySuggested += value; remove => CommandManager.RequerySuggested -= value; } } }