убираю отладочный painter с позицией пальца и центрами кнопок

This commit is contained in:
klockky
2026-05-23 07:37:14 +00:00
parent b3e30217dd
commit efd15898ff
@@ -309,7 +309,6 @@ class _MessageActionsLayerState extends State<_MessageActionsLayer>
),
..._buildButtons(t),
_buildLabelBanner(size, t),
_buildDebugOverlay(),
],
),
);
@@ -317,23 +316,6 @@ class _MessageActionsLayerState extends State<_MessageActionsLayer>
);
}
Widget _buildDebugOverlay() {
return Positioned.fill(
child: IgnorePointer(
child: CustomPaint(
painter: _DebugPainter(
pointerPosition: widget.controller.pointer,
initialPointer: widget.controller.initialPointer,
buttonCenters: _buttonCenters,
hoveredIndex: _hoveredIndex,
committed: widget.controller.committed,
moved: widget.controller.movedSignificantly,
),
),
),
);
}
List<Widget> _buildButtons(double t) {
final n = _actions.length;
return [
@@ -423,79 +405,6 @@ class _MessageActionsLayerState extends State<_MessageActionsLayer>
}
}
class _DebugPainter extends CustomPainter {
final Offset? pointerPosition;
final Offset? initialPointer;
final List<Offset> buttonCenters;
final int hoveredIndex;
final bool committed;
final bool moved;
_DebugPainter({
required this.pointerPosition,
required this.initialPointer,
required this.buttonCenters,
required this.hoveredIndex,
required this.committed,
required this.moved,
});
@override
void paint(Canvas canvas, Size size) {
final centerPaint = Paint()..color = const Color(0xFFFFFFFF);
final centerBorder = Paint()
..color = const Color(0xFF000000)
..style = PaintingStyle.stroke
..strokeWidth = 1.5;
for (var i = 0; i < buttonCenters.length; i++) {
canvas.drawCircle(buttonCenters[i], 5, centerPaint);
canvas.drawCircle(buttonCenters[i], 5, centerBorder);
}
final initial = initialPointer;
if (initial != null) {
final paint = Paint()..color = const Color(0xFFFFEB3B);
canvas.drawCircle(initial, 8, paint);
}
final p = pointerPosition;
if (p != null) {
final paint = Paint()..color = const Color(0xFFFF1744);
canvas.drawCircle(p, 14, paint);
final border = Paint()
..color = const Color(0xFFFFFFFF)
..style = PaintingStyle.stroke
..strokeWidth = 2;
canvas.drawCircle(p, 14, border);
}
final textPainter = TextPainter(
text: TextSpan(
text:
'h=$hoveredIndex c=$committed mov=$moved\n'
'p=${pointerPosition?.dx.toStringAsFixed(0)},${pointerPosition?.dy.toStringAsFixed(0)}',
style: const TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 14,
fontWeight: FontWeight.w700,
backgroundColor: Color(0xCC000000),
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(canvas, const Offset(12, 60));
}
@override
bool shouldRepaint(covariant _DebugPainter old) {
return old.pointerPosition != pointerPosition ||
old.hoveredIndex != hoveredIndex ||
old.committed != committed ||
old.moved != moved;
}
}
class _Action {
final IconData icon;
final String label;